This is my first project in Motion Imagery, focusing on photogrammetry. I took three rings of photos of my PlayStation and imported them into Meshroom. I then deleted excess faces in Maya and rendered the model. Unfortunately Meshroom is finicky with exporting, so I couldn't soft-surface detail it and touch up the textures like originally planned. I will most likely go back and do that at a later date, and after gaining more experience in Meshroom.